The Laws of Rugby

Our organization has 21 laws that must be followed by the players, coaches, spectators, or any other person who is involved in the game. This is to ensure maximum safety and prevent foul play, among other essential reasons. The referee is the one who enforces these laws, together with at least 2 assistants.

The following are the 21 laws:

Law 1: The playing ground needs to be safe and use appropriate dimensions.

Law 2: The second law talks about the appropriate ball to use, which is oval, weighs 410-460 grams, and contains a leather or any other synthetic finish.

Law 3: Law 3 states that each team should have only 15 players but the match organizer has the authority to reduce the number of players. This law only suggests what happens to a team in case of uncontested scrums, permanent replacement of a certain player, and more.

Law 4: Every player needs to wear protective gear and other clothing like a jersey, boots, socks, underwear, and shorts. Under no circumstances should a player wear sharp items, clothes that are contaminated with blood, jewelry, communication equipment, and more.

Law 5: Rugby matches should not last longer than 80 minutes unless stated otherwise by the match organizer. Half-time should also not have an interval of more than 15 minutes.

Law 6: This law talks about the purpose of match officials including what they are supposed to do during and after a match, when to blow the whistle, what to do when the ball becomes dead, and more.

Law 7: For teams who gain certain advantages.

Law 8: The rules and points to be awarded for different types of scoring.

Law 9: Law 9 highlights what should be done in case of foul play.

Law 10: Offside and onside in open play.

Law 11: Talks about when to throw the ball forward or knock on.

Law 12: When to do restart kicks and kick-offs.

Law 13: Laws that involve players who are on the ground during open play.

Law 14: When or how to tackle; ideal for avoiding injuries.

Law 15: This law is about ruck, which enables players to fight for the ball when it is on the ground.

Law 16: Rules that revolve around a maul.

Law 17: When to claim a mark and what to do after claiming it.

Rule 18: What to do when the ball reaches the touchline.

Rule 19: What to do if a game needs to be restarted using a scrum.

Rule 20: Referees and players are directly on how a penalty should be awarded.

Rule 21: What to do if a ball reaches the in-goal.

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